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The Long Walk is a narrative-driven point-and-click adventure game exploring the transportation crisis in South Africa. Set in an informal settlement, you play as a high school student navigating complex puzzles to overcome the daily obstacles of reaching school

Brief 

The objective was to create an impactful, small-scale narrative experience that addresses the systemic transportation crisis in South Africa. The project specifically aims to bridge the empathy gap by illustrating the daily struggle for safe and reliable transit faced by students in disadvantaged communities.

Team

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​​ZealousGem(myself)

Role

Environment Artist, UI Design, Lead Programmer

Tools

Unreal Engine, Blender, 

TheLongWalkMainMenu.png

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