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Protect the Main Tower—it holds all your gold. Spend your doubloons on cannons and defenses to repel endless waves of enemies. If the tower falls, your treasure sinks and the game is over.
Brief
This project was for my final year of studying in Game Development and Programming. This project utlises complex techniques such as procedural generation, astar and linkedlist pathing. We had to make a proceudral towe defence game that would always generate a random level terrain to create a more unpredicatable and enjoyable experience for the player.
Team
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​​ZealousGem(myself)
Role
UI Design, Lead Programmer, Artist,
Tools
Unreal Engine, Blender,
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