About Me

I'm a game developer and artist committed to creating memorable experiences. My versatile skillset spans game design, narrative writing, and programming (game development, databases, open-source, graphics). On the art front, I excel in Blender 3D art, 2D pixel art, and figure drawing. I leverage this technical and artistic foundation to take risks and experiment with new ideas. My goal is to inspire others and show why gaming is a powerful medium for self-expression and identity. I am always open to collaboration and feedback.
Education
2013-2020
Reddam House Constantia
Schooling
I successfully completed my matriculation at Reddam House, achieving results in subjects such as Core Mathematics, Physical Science, and Information Technology. I earned an IEB Benchmark Diploma.
2021
Vega School Cape Town
Higher Cetrificate Photography
My first year of university involved earning a Higher Certificate in Photography. I gained foundational knowledge in key areas such as lighting, visual composition, and shooting techniques.
2022
Vega School Cape Town
Higher Cetrificate Web Development and Mobile Application
In my second year of university, I mastered solid programming principles and the mobile application development process, specifically for the Android platform. I also gained foundational skills in web development, learning the basics of HTML, CSS, and JavaScript.
2023-2025
Vega School Cape Town
BSCI Game Development and Design
I completed my studies with a degree in Game Development, where I mastered the fundamental principles of Game Design and Object-Oriented Programming (OOP). I also gained practical experience with industry-standard engines, including Unity and Unreal.




